VOID_r
09/2017 - 07/2018
Links
About The Project
A bullet-hell space shooter, focused on difficulty and atmosphere. One of my first fully finished projects, it was a big challenge, and I learned a lot while making it. I had many people give me feedback on various mechanics and concepts I experimented with. The game was created in Clickteam Fusion 2.5 and it was a game design learning experience first and foremost.
Tools Used
Clickteam Fusion 2.5, Trello, Google Docs, Adobe Photoshop
Impact On Project
Designing the game, creating visual assets, writing the story.